A couple of years ago, the team at Campo Santo confirmed its next project after the successful Firewatch. That game was In the Valley of Gods, focusing on different pieces of inspiration for its design. Since then, updates about the game have been on the minimal side, though progress was believed to still be moving onward with its development. But that may not be the case anymore. Signs are pointing to cancellation.
What’s going on with In the Valley of Gods?
Valve News Network’s Tyler McVicker noted in a tweet that some curious changes were made to the official Twitter accounts of three of Campo Santo’s staff. As you can see from the tweet below, Jane Ng, Claire Hummel, and Jake Rodkin have updated their Twitter bios. They changed curiously from being about working on In the Valley of Gods to just general descriptions. See the comparisons for yourself.
What is going on with In the Valley of Gods? pic.twitter.com/KBr9ndoAM5
— Tyler McVicker (@ValveNewsNetwor) November 17, 2019
This isn’t any sort of official confirmation, mind you. But Campo Santo hasn’t said a word about the game’s progress since being acquired by Valve last year. And on top of that, the official trailer for In the Valley of Gods is no longer open to the public, adding to the concern.
There’s still hope, though. The Steam page for In the Valley of Gods is still live, and so is the official game page. And some theorize the delay might be temporary, in the case that Campo Santo is possibly working on the new Half-Life: Alyx virtual reality game confirmed earlier today.
We’ve reached out to Campo Santo to see what might be going on. Thus far, we have received no response.
In the meantime, those that want to catch some glimpse of the game can do so via The Game Awards 2017 broadcast. It could become one of the few artifacts of the game if In the Valley of Gods is actually canceled.