“Our journey has been filled with late nights, creative problem solving, hopping into western servers to play together, and now, looking ahead at things to come. As we continue to learn from our players’ feedback and dive into data, our goal is to remain transparent (sometimes brutally so) with our players,” the developers wrote.
This brought the narrative to Argos.
“We never wanted players to feel rushed in their quest to hit item level 1370,” the developers wrote.
“We considered having Argos available at launch, but viewed the Abyss Raid as an important steppingstone, helping bridge the gap to end-game activities that have yet to be released in the Western version of Lost Ark”.
“We appreciate the patience and support we’ve seen from the community while we continue to learn together and work on updating our roadmap”.
Now, the Lost Ark team is going to focus on an update that will help player’s progress “with the content that is currently in the game”, saying this is more important to them than releasing “new end-game content” too quickly.
New end-game content will still be coming in the future, however.
“End-game content will be introduced, but players should continue progressing at their own pace.
“Our goal is to provide fun content for players, even if it’s at a higher level, while never making players feel pressured that they need to pay to progress.”