The game director Simon Larouche worked for Eidos Montreal a few years ago. On his resume, he stated that he was the online gameplay director for Marvel’s Guardians of the Galaxy. However, the planned multiplayer was later discarded.
Marvel’s Guardians of the Galaxy had a planned multiplayer component
The recently announced action-adventure Marvel’s Guardians of the Galaxy will be a pure single-player experience. At the beginning of development, however, things looked different: Simon Larouche’s resume mentioned that the experienced video game developer from Guerilla Games worked for Eidos Montreal between March 2017 and February 2018.
There he was the online gameplay director responsible for the superhero game in question. He also mentioned that the online multiplayer mode was canceled at a later date. Apparently, a live service approach was originally planned, as was implemented last year on Marvel’s Avengers.
Recently, however, we learned that there are no download expansions and microtransactions. This is to deliver the same gaming experience to every buyer.
In any case, it is not known why the developers decided against multiplayer. The whole thing is a little reminiscent of Dragon Age 4, where those responsible allegedly decided to forego multiplayer and instead focus on the campaign.
Earlier this week we had an in-depth interview with two of the game’s lead developers. There it was emphasized again that this project is fundamentally different from Marvel’s Avengers. You will notice this in the gameplay, among other things.
Marvel’s Guardians of the Galaxy was unveiled at E3 2021 and is slated for release on October 26th this year for PS5, Xbox Series X/S, PS4, Xbox One, and PC.