The MediEvil remake received a new gameplay trailer yesterday, with a behind the scenes commentary on how the project’s modern design will pay its respects to the original 1999 game.

Other Ocean Interactive chief creative officer Mike Mika stated that the new MediEvil will be creatively different from its predecessor. ‘Instead of going back and recreating that perfectly, we want to recreate what you remember about that game and what you took away from that game,’ Mika explained. He added that development is like an ‘archaeological project’ in which the team are ‘walking in the shoes of the original creators’.

Part of this is achievable due to the relationship Other Ocean Interactive has with former SCE Cambridge Studio developers. Executive producer Jeff Nachbaur revealed that Other Ocean has the source code for the 1999 game, which allowed the remake’s developer to authentically reproduce its artistic design.

‘We can see in there that they had intents to take the game even further,’ Nachbaur stated, ‘There’s boss battles in there that have states that are not in the final game.’ Conversations with the original team have also been incredibly important for Other Ocean to ‘springboard into the new direction’ the MediEvil remake will take, without burying what fans loved about it. 

MediEvil will launch on PlayStation 4 on October 25th. Watch the new gameplay video below.