The Xbox One indie game parity clause doesn’t appear to be quite so strict as it was once believed to be, according to new comments made by [email protected]’s director Chris Charla.

It had been widely reported that the [email protected] parity clause was preventing some indie games from launching on Xbox One after releasing on other platforms, but Charla says this isn’t the case.

“What we’ve always said is that developers should just come talk to us,” Charla told GameSpot.

“If it’s a situation where a developer needs to ship serially on console because they don’t have the resources to simultaneously ship, we totally get that. It’s no problem.”

The situation changes if a game ships first on a rival platform by choice. In this instance Microsoft will require the title to be updated to offer something new not available on other platforms.

“If it’s a case where a game is coming out significantly later on Xbox One than another console, in that case we just ask them to add something to the game that makes it fresh for Xbox players,” Charla added.

Games like OlliOlli and Shovel Knight launched first on PlayStation and Wii U respectively, but are now coming to Xbox One. The Xbox One version of Shovel Knight is expected to include cameos from Rare’s Battletoads.

Source: GameSpot